Designer, prototyper,
product thinker.
Professional story
I'm a Senior UX/UI Designer and Product Designer based in Stockholm, Sweden, with over 10 years of experience working with enterprise organisations across Scandinavia and beyond. I work as part of Rebel and Bird, a Stockholm-based design and strategy consultancy.
My work spans the full design process — from early discovery and user research, through information architecture and interaction design, to UI design, design systems, and handoff. I've worked across industries including cinema entertainment, mining technology, financial services, and enterprise software.
I believe the most impactful design work happens at the intersection of deep user understanding, sharp product thinking, and strong collaboration with engineering and business stakeholders. I'm most drawn to complex problems that require both strategic clarity and careful craft.
AI-assisted prototyping
In recent years, I've developed a practice around AI-assisted prototyping — using tools like Claude Code to move from design concepts to working interactive prototypes significantly faster than traditional methods allow.
This approach doesn't replace design rigour — it amplifies it. By having a working prototype earlier in the process, teams can test with real users sooner, get more meaningful stakeholder feedback, and make better-informed decisions before committing to full development.
The Epiroc case study is a concrete example of this approach in practice — building two distinct interactive prototypes that enabled a clear directional decision based on real user testing rather than assumption.
Working style
Systems thinker
I approach design problems from the system level — understanding how components, flows, and user mental models connect before designing individual screens.
Collaborative by default
I work best in close partnership with product managers, engineers, and business stakeholders. Good design is rarely a solo effort.
Detail-oriented, pragmatically so
I care deeply about craft and quality, but I balance that with an understanding of what's shippable, what's valuable, and what can be iterated on later.
Comfortable with ambiguity
Enterprise projects rarely arrive with a clean brief. I'm experienced in helping teams navigate unclear problem spaces and establish design clarity from first principles.
Skills & tools
Experience highlights
2026 – Present
Epiroc — The Forge
UX/UI Designer · AI Prototyping · Enterprise UX
Designing AI-assisted internal tools for The Forge, Epiroc's internal innovation unit. Built competing prototype directions for requirements management, enabling user testing and a clear directional decision before development.
2022 – Present
Filmstaden / Odeon Norway
UX/UI Lead · Design Systems · Product UX
UX/UI lead across web and mobile product areas for Scandinavia's largest cinema chain. Work spans booking flows, seat selection, member experiences, design system evolution, campaign surfaces, and mobile app communication.
2020 – 2022
Rebel and Bird — E-commerce clients
UX/UI Designer · E-commerce · Conversion
UX and UI design for a portfolio of e-commerce brands including Stjärnurmakarna, Happy Homes, Life, Spendrups, Racquet, Fyrklövern, Sjö- och Fjällhem, and Evobike. Focused on conversion-optimised redesigns, product flows, and campaign pages.
2019 – 2020
Epiroc — My Epiroc Platform
UX Designer · B2B Product · Portal Design
UX design for My Epiroc, a customer portal serving Epiroc's global base in mining and construction. Work covered account management, equipment tracking, and service request flows in a complex enterprise environment.
2019
Formpipe
UX/UI Designer · Enterprise Software
UX and UI design for Formpipe's document management and process automation tools — used by government and regulated industries across Scandinavia.
Let's work together.
I'm available for new product design engagements — enterprise UX, AI prototyping, and design systems.